"Kickbeat: Special Edition" could use some heavy remixing to remedy the extremely limited game play and lack of variety.Anomaly 2 advances the story of the original through time, putting players in the shoes of a rookie lieutenant that needs to help a rag-tag team of human survivors take out the alien machines once and for all.įortunately, the resistance is quite powerful and can send in all sorts of units into battle, which the player can then command using his special suit. I imagine that it's much more fun to fight to my own music! I'm talking about the ability to upload custom songs and play the game using them instead of only using the limited soundtrack that comes with this version. ![]() Too bad the only reason to replay this game was removed for the PS4 version. With only a few power-ups and even fewer enemy types that only slightly change the game play, rhythm fighting can get monotonous rather quickly. The only real variety comes when enemies have power-ups floating above them, and the player must tap that direction twice in rhythm to activate the power-up. Each stage ends when the prerequisite number of enemies is defeated. Sometimes enemies attack in unison, so players must press two buttons at the same time. Game play boils down to pressing the correct button on the beat, or half-beat, in time with each attack. Players stand in the center of each stage and fight enemies who attack from one of four sides (up, down, left, right). Oddly enough, this is done by defeating enemies using an unusual style of rhythmic kung-fu that's reminiscent of the Simple Simon music toy. When the world's music has been stolen by an evil syndicate, it's up to promising kung-fu artists Lei and Mei to restore order. Rhythm games used to be all the rage, but it's been a long time since we've seen a new "Guitar Hero" or "Parappa the Rappa." Hoping to resurrect the genre, Zen Studios has decided to create a rhythm-based fighting game called "Kickbeat: Special Edition." This title has some innovative concepts, but the game play is about as exciting as listening to elevator music. Still, "Anomaly 2" is a fun game even if you only play the single player campaign. ![]() Sadly, hardly anyone is playing this game online right now so it can be difficult to find a match. What's really cool is that one player controls the towers while the other player controls the troops. I really love how it's now possible to play "Anomaly 2" in competitive online multiplayer. Although it's limited to which direction to go at intersections, changing paths is another great way to adapt to unpredictable situations. Players can set the path their units take on the tactical map before each level starts, and it's also possible to switch this path whenever the player wants. ![]() With five different units that can all morph, the resulting game play can be surprisingly deep! For example, the Assault Hound rolls on tank treads and fires dual miniguns, and it can be morphed into the Hell Hound, which is a walking mech that deals damage with dual flame throwers. Perhaps the coolest new feature is the ability to morph units to adapt to different situations. In addition, the commander can initiate a handy EMP blast that disables enemy towers until they're fired upon. Not only can he can repair fellow troops, but he can also use decoys to trick enemy towers and draw their fire. ![]() Players control a mobile commander who uses special abilities to get the job done. Like it's predecessor, this game tasks players with escorting troops through pre-set paths while destroying the enemies that. "Anomaly: Warzone Earth" helped introduce the concept of Tower Offense, and now the sequel, simply titled "Anomaly 2" enhances game play with several new features. Now that the popularity of Tower Defense games is waning, companies have to offer something new to set themselves apart from the competition.
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